Who is Jordan Schulz?
3D Character Animator, 3D Generalist, Environment Visual Development
Graduated at University of Wisconsin-Stout
B.F.A. in Entertainment Design: Animation

I wish to use my job as an artist to pave my own path to a studio position.


When I need to brainstorm, I enjoy studying landscape paintings and photographs from around the world. It's a way for my mind to flow free and explore different possibilities. I am a big fan of gothic architecture and winter landscapes, and many of my works have incorporated these elements.


I always pay attention to two key aspects of many films and video games: animation and environment design. These key aspects influence my work by helping me decide how to move a character and how to express them through action. I want my environments to influence my character's actions.

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